Friday, January 25, 2013

The Explanation in Cinema: A New Synthesis

[1/27/2013  It turns out that The Departed has a fabulous, nearly canonical example of an Explanation, in a different scene.   That scene can be seen, so to speak, here.]

We contend that the highest form of the filmmaking art, the very pinnacle, is the art of the explanation. In this cinematic form, a character explains "what is really going on" to another character or characters in our drama. It may or may not be in the form of a confrontation, or it may be a pleasant chat over dinner, or in a hallway.

The exciting new structural form is superior to the old method of filmmaking which might show the character doing something.   How dreary it is to see in film after film, characters demonstrating who they are through their actions.   Another giant robot fight, another planet exploding, another superhero revealing him or herself as a super villain and so on and so forth.   What a relief it would be to have one of these superheroes make a conference call and just explain to all the super villains why what they are doing is a bad thing to do and that they really ought to stop doing it.    This new approach, the explanation,  is much less expensive, avoids unnecessary action, reduces noise, and can be very dramatic and memorable for those few films which indulge in that optional element of filmmaking, the story. We will review these advantages in this essay.

The first benefit of the explanation is that it is always much more efficient and cost-effective to shoot then actually showing what happened. Why bother to show it if you can just talk about it? For example, instead of spending millions of dollars showing giant robots beating the shit out of each other, you might have one character say to another "Wow, did you see those giant robots beating the shit out of each other?" Then the other character might say "I sure did, we were lucky to get out of there! Whew". The plot point having been established, giant robots beating the shit out of each other, the film can move on and has saved millions in production costs.


Jack Nicholson and Leonardo di Caprio preparing to have a little chat.


The second advantage of the explanation is that it avoids the drag of too much action. Many movies have too much stuff going on, it would be much better if they just had a few characters talk about what was going on. I suppose that is an aesthetic choice, but I think having too many giant robots or exploding planets in a film is an impediment, not an asset. Maybe that is just me.

And that leads to our third advantage of the explanation: less extremely loud noise. Although the film industry today creates product in many very different but important topics, from giant robots fighting, to mutant superheroes saving the world, to hordes of zombies eating every brain in sight, these very different themes do seem to involve very long sequences of things exploding and hitting each other, loudly.   How much more civilized to have several members of the cast narrating the action instead of showing the action:  "Look!  The horde of zombies!  Oh my!  A planet exploding!"   Then one would not have to bring earplugs to the theatre as one has to do so often today.

But nothing in life is free, and the explanation does have its downsides in that it makes certain requirements and demands on the script.  The biggest demand, and the most problematic, is that, generally speaking, the script needs to have a story.   This by implication may mean that the production may have to have a writer who, naturally enough, writes the story.   Many modern films have neither writer nor story, and without one our new technique here does not work well.  

But when it is done well, the explanation can be some of the most memorable in film. We have previously presented several such explanations, see herehere, and here.

Here we present another one, from the movie The Departed (2006).

Thursday, January 24, 2013

Why Are So Many Pioneers of Computer Animation Chronically Unemployed?


Needs to be revised.

The people that I know in computer animation, who can be said to pioneer the field, fall into a number of categories.   Some are well entrenched in academia, some seem to have jobs for life at the one or two stable companies in this field, some go from job to job every 5 or 10 years, and some, quite a few, are chronically unemployed and financially ruined, or nearly so.

I think it is sensible to discuss why this might be so.  It will have implications later on when we discuss recommendations for SIGGRAPH and other topics.

Of course this is my own opinion.  So far as I know no one else discusses or is interested in the phenomenon.

My intuitive take on this matter is that it involves a lack of respect for one's elders, goddamnit.   We had to walk through the snow every day to do computer animation.  When we needed a computer we had to build our own.  We thought 250 MBs was a lot of disk.   We were excited by getting 800 vectors on the screen 15 times a second.  You kids are just spoiled, cough, cough.

Unfortunately, the rest of the essay is serious.

My first general observation is that the reasons for this chronic unemployment is that it is not just one thing, or one mistake, unless that mistake was to go into computer animation at all.  The reasons for the problem are many, with some applying to one person, but others to a different one.   The list below is an attempt to mention the major topics but not all of these topics apply to every person.

The second observation is that many of the issues below are not really mistakes at all, they are in many cases a natural result of being in this field when it was early, or other circumstantial things such as being at the wrong place at the wrong time.

Also, whatever the issues are here, I do not think it is about the current economic depression we are in that the government denies exists.  Perhaps that depression and the dot com bust has made things worse, but its not the primary cause.

1. Most of the pioneers are colorful individuals who took chances, in a world which expects everyone to be like everyone else and not take risks.  So when they are considered later for employment, people who are not their peers judge them by saying they are too colorful, or controversial, or take too many risks, and they are not hired.

2. In inventing the field they made unconventional career choices or worked for companies with very short lives, and thus have a non-traditional employment history.  Again they are judged negatively and not employed.

3. Computer animation/graphics/3D turns out to be a niche field.   The few companies that advertise for 3D people are generally looking for production people to use tools, not to do new kinds of work.

4. The relationship between computer graphics technical knowledge and other related fields, such as user interface design, is not recognized.  Furthermore, even areas which use specific computer animation/3D technology have split off to form their own fields with their own credentials, such as medical imaging, or scientific visualization.

5. All of the early computer animation companies made mistakes.   Those who stayed in business were able to show that they had learned from their mistakes, those which did not were tarred with the brush of those mistakes.   

6. Many if not most of the pioneers of this field were/are multidisciplinary, and by definition multidisciplinary people are a hard sell, because they have a confused marketing image. There is lip service to something called the Renaissance Man (or Woman), but it is just that, lip service. It has no niche in the employment market.

7. Many of the pioneers ignored formal credentials because they were not relevant to inventing the field. But when the field became mature, those credentials became required for employment, so the pioneers were out.

8. Many of the companies that the pioneers worked at are no longer in business, which means that one can not return there, nor are the people to see that you get the appropriate awards, credit, etc. 

9. The field is very competitive.  People from the early days are generally slandered, unless they are in a position of power which does not describe the people who are unemployed.

10. People and companies in this field are not the least bit interested in where ideas came from, nor do they care to invent new ideas or techniques. Even if they were there is no belief that those who did the original work will do new work that matters.   Doing good work buys you nothing for the future is the lesson I have learned.

11. By definition, the people who invented the field are autodidacts and learned what they needed to learn in the process of doing. Today, people are only hired if their resume and work experience show exactly what is required and nothing else.   That does not describe the pioneers.

12. As the field matured, it became wildly oversubscribed. The tsunami of new people have no idea who or how the field was invented and could not care less.  The companies who hire have lots of choices and also could not care less.   

13. The companies that survived are generally run by people who are very competitive with the people who are out of work.

14.  Pioneers often have the problem of not being able to show new work, since their skills were often tied to proprietary software which is no longer available to them.

15. It is easier to hire someone new, recently from school, then to hire someone with experience.

16.  Jobs are limited because so many have been off-shored.

17. Ageism.   Computer animation is one of the few industries I know (along with the music industry and the game industry) that proudly admits it is ageist.

18. There is no noblesse oblige in the computer animation industry.

Are there lessons to draw from this?  Yes.  In America, to be early in a field such that you are not able to profit from it is to be wrong.    Second, it is true what they say, there are no prizes for second place.

____________________________________

1. There is a longer topic lurking in here, that I am skimming over in the interest of not making an already over long post even longer.   And that topic is why not do something entrepreneurial?   That is a very good question and deserves a very serious answer.  For the sake of this discussion, we are leaving the entrepreneurial issues until later.   A brief version of my take on it is that in fact there are some entrepreneurial opportunities, but that they are dicey.

[revised 6/9/2014]



The Amazing Planetarium Museum


In our post-sputnik world, the 1950s and the early 1960s, the US Government funded the creation of planetariums throughout the country to inspire our youth to dedicate their lives to science and so overthrow and defeat Godless communism.

I loved Planetariums, I love them still, but most of all I love the fabulous contraptions built to simulate the Universe on a dome above our heads.







One day, at the old Griffith Park Observatory, I hung out after a show and checked out the Planetarium control panel. It had big knobs like you found in 50s science fiction movies: and they had labels like "Comets", and "Beginning of Time", "The Planets", "Meteors. I realized suddenly that the true Planetarium was an interactive display, under the guidance and control of the master of ceremonies. There was probably a way to automate the shows, I am sure, but fundamentally, at heart, it was designed to be live and interactive.

There were only a few manufacturers of Planetariums, in fact, I was only aware of the big three: Zeiss, Minolta and Spitz until I came across this dedicated and comprehensive Planetarium museum. Now I know of a whole swarm of planetarium devices I had never heard of before.

Please review this site if you care about Planetarium history. I think he is trying to sell his collection, I wish I had not gone into Computer Animation so that I could afford to buy it.

See the museum here:

Video clip of various planetariums spinning around

Wednesday, January 23, 2013

Anomalous Depth Perception Illusion



One of the most traditional phenomenonological questions is how do I know that what you see is the same thing as what I see. If we both look at a picture, and it has the color red, and we both agree it is red, even so, how do I know that the red that you perceive is the same red as I perceive?

The answer is, you don't know. There is natural variation in the red and green cone sensitivities at the very least, and there are other issues involving how the brain processes the information. And of course there are the various types of color blindness and the tests that have been designed to diagnose them.

This post is about an example of an optical illusion that I see, but that no one else that I have tested it on sees. One reason for posting it on the blog is to see if one of my readers will also see the illusion.  So far, I seem to be a "unique". 

Those of you who know about the perception of illusions may skip the next few paragraphs.

For those of you who have never studied the perception of illusions, here are a few things to know. Although we "see" with our eyes, what we see is perceived by our brain, and there is a lot of interesting circuitry in there to process and make sense of the data. This is also an ongoing research topic.  If you have never studied issues of color perception and optical illusions, when you first encounter what we think we know about it, you will be surprised. It is pretty wacky. We are very good at detecting color differences for example, more than the precise color itself. We have lots of circuitry to see movement on the periphery. The point is, seeing is much more than just reporting what may be "objectively there" through the lens of our eye. It is being highly processed all along the way.

But be warned, once you start down the path of understanding color perception and vision you will find that it goes on and on and on.   And then on and on.   Its not simple.

Many optical illusions are essentially bugs in the perception system, that is, the image is causing the perception circuitry to see something that isn't actually there (e.g. motion when there is no motion, colors, when there are no colors, etc). 

Here is an example of a famous illusion that most people are able to see. Its called the Cafe Wall illusion, because its discoverers first noticed it as an architectural detail on the facade of a cafe.




All the horizontal lines in the above image are straight and parallel with each other but most people see the lines at an angle to each other, and also bending depending on where they direct their eyes.  Everyone seems to be able to see this illusion.


The Special K Cafe

Now, look at the following blurry image.


Founders of Google in China from The Register (www.theregister.co.uk)

Most people will see this image as completely flat, e.g. no depth.  It is of course a very blurry image.  I on the other hand always see a lenticular depth effect of something like 3/8's of an inch.  

By "lenticular depth effect" I mean the illusion of depth one gets from a lenticular picture or postcard when you hold it in your hand.  These were more popular years ago, they would often be post cards of the United Nations, or of Elvis.   The postcard would appear to be perhaps an inch thick or even more, but you know, because you are holding it, that is just a piece of cardboard.   The same illusion of depth that you get from such  a postcard is what I see above, except of course that it does not change as I move my head.   It is a picture with depth from one point of view.

I spent a day trying to recreate the illusion with other images, and I think I know what is going on that causes the illusion for me.   But I have not yet found anyone else that the illusion works on.  One thing I find interesting is that, for me, this is a robust illusion.  I see it every time I look at the picture.

Depth perception is notoriously individualistic.   There are many people out there who can not see "3D" from stereoscopic projection.  I have heard the number is 10% of the general population, but I have never gotten a formal confirmation of that percentage (e.g. a reference to a study).   Alternatively, there are people who can see what appears to be stereo in circumstances when they are watching a movie projected flat that moves through an environment.  I get that sensation, in particular when the moving imagery covers peripheral vision.  

But the first question I have, does anyone else other than me see depth in this image?

_________________________________

Wikipedia page on the Cafe Wall Illuson

Wikipedia page on Lenticular Printing

Science News article on research into color perception variation:

The following two abstracts discuss research in the molecular and genetic basis of variation in color perception.

Tuesday, January 22, 2013

1st Baron Bulwer-Lytton Writing Contest


The Bulwer-Lytton Writing Contest is a competition to write the worst possible opening sentence of a novel, in a homage to Bulwer-Lytton, one of whose novels began with the infamous "It was a dark and stormy night ...". (1) Any such sentence should be florid, dramatic, and disconnected.


This is not the novel that had the famous sentence, this is another novel of Bulwer-Lytton about the Rosicrucians.

My friend, Steve Speer, in NYC believes that Bulwer-Lytton has been swept under the rug of history, and does not get the recognition that he deserves.  And so, in his honor, I have written my first attempt at a Bulwer-Lytton-like opening sentence.

I can not tell you with what loathing I approach the disagreeable task of presenting to you, against my will, the events leading up to the disaster which you all know so well, which even now brings the taste of failure to my mouth as I write on this bitterly cold and windy morning on the desolate island of my exile, abandoned by all society and left to an undeserved and miserable fate.
[Modified per anonymous's suggestion on 1.23.2013]


Read about the Bulwer-Lytton Contest here:

The contest itself is here:

The Wikipedia page on 1st Baron Lytton is here:
http://en.wikipedia.org/wiki/Edward_Bulwer-Lytton,_1st_Baron_Lytton

_________________________________________

1.  The sentence in its entirety, is "It was a dark and stormy night; the rain fell in torrents, except at occasional intervals, when it was checked by a violent gust of wind which swept up the streets (for it is in London that our scene lies), rattling along the housetops, and fiercely agitating the scanty flame of the lamps that struggled against the darkness." It is from the novel Paul Clifford by Bulwer-Lytton first published in 1830.

Monday, January 21, 2013

Michel Gondry and "Come Into My World" (2002)


Dennis Muren said, the problem with special effects is that it is not special anymore.

Although true, there are a few cases in which raw talent can take an old idea and make it new again. These talented people are so annoying that they may show off more than once and do several brilliant films in a row thus making themselves all the more hated by the rest of us.

Michel Gondry is such an annoyant (1) that he has done at least three of my favorite music videos (aka music promos) of all time, and all three are among my favorite short films.  We discuss "Come Into My World" here and the other two, "Let forever be", and "Like a Rolling Stone", another day.


Four Kylies and one Gondry showing off in Come Into My World (2002).  In the terminology of Zoologists and Bird Watchers, I believe that Ms. Kylie here can be said to be "displaying".

Unusually for the genre, the first minute of this four minute piece is a complete setup and doesn't reveal what is really going on until 1:07.    The first time I saw Come Into My World (2002), I innocently watched it, wondering what was great about this, "So she is walking around in a city in Europe somewhere.  So what?"  Then boom, at 1:07 the second Kylie picks up her dry cleaning and I thought to myself:  Wait, stop that, what just happened?

Even more astonishing, this tour de force of special effects takes place without a single giant robot or exploding zombie.  How could that be?

Things to look for as you refresh your memory about this film include (a) who drops and who picks up the pink shirt and how many pink shirts are there by the end, (b) the additions each time around of colorful people in the background, e.g. how many beds are thrown out of windows, how many skateboarders, how many men in blue putting up posters, how many balancing boys in green, how many men arriving at a hotel, how many hostesses in blue leaving a note on the windshield of a car, how many people in red on ladders, etc, (c) the strategy for keeping the various Kylie's out of each other's way, (d) what the layered matte strategy must have been, and (e) do any of the Kylie's intersect, and if so, is it Kylie that intersects or the dry cleaning she is carrying? (2)

For those of you who are mathematically inclined, you may wish to contemplate how many times Kylie has to run around the block.   Poor girl, she was probably getting dizzy.

Finally, we may ask if there is some relationship between the audio layering of Kylie (other Kylie's are at various time layered on top of the main Kylie in the audio domain, e.g. she is her own chorus as well as responding to herself) and the layering of Kylies in the image domain.



At this point, the number of hostesses in blue and guys in red have multiplied to four

Students of the history of this technology will note the amazing difference in the capability between modern compositing and the original chemical blue screen process, as discussed in my previous post on Bye Bye Birdie here, in which a major point of discussion was the issue of a moving camera and the special restrictions on blonde and red hair.  Here we have a completely free camera and a lot of dirty blonde hair, and its not a problem.  Actually, a better way to put it is that here we have an avalanche of moving camera and a tsunami of flying blonde hair and it looks effortless.

Come Into My World on Youtube:

Then after watching the film, you may wish to watch the making of documentary, below. Its up to you, I like it just the way it is and have a pretty good idea how it was done.

Raw talent, that's how.

In this case, I recommend not watching the documentary, however, but create your own plan on how you would make the film.   How you would cue the extras, how you would keep the Kylie's out of each other way (One might put a chalk mark on the ground for the path each Kylie should take with a different color for which cycle we are on (3), for example).

Making of "Come Into My World"

_______________________________________________

1. We are proud at Global Wahrman to premiere a new word in the English Language. "Annoyant" means someone who annoys.

2. The answer is yes, I think so, maybe twice that I noticed a Kylie intersects with herself and I think there are times when the laundry will intersect, but they don't call attention to themselves and it all works fine, I think.

3. I haven't found them yet, but I am still looking.

(Deprecated) News Providers, Exploding Batteries and the Subtle Nuance

[2-8-2013 Since I wrote this post, I have not read the information cited below anywhere else, so I am becoming more and more doubtful that it is true.  Thus this post is being deprecated]

As always when we at Global Wahrman come across examples of incompetence or stupidity, we have to ask if it is really incompetence or stupidity, or whether it is in fact incompetence AND stupidity or even worse, whether it is an example of how the Space Aliens are using hypnotic mind control as many suspect?

Take for example the latest problem with the Boeing 787 involving the exploding lithium-ion batteries. Second only to Islam for the bad-marketing-award of the last 20 years, lithium-ion batteries have been famously exploding in people's laptops (and laps) for years. So when one exploded on a 787, fortunately on the ground, a picture of the battery exploded, so to speak, across the internet.

Oh, there is one little detail about this picture that I forgot to mention ... 

But there was actually a little detail about that picture of the exploded battery, a subtle nuance one might say, really barely worth mentioning: most of the news articles, well all of them but one actually, failed to tell you was that this is a picture of a battery that had been hit by an ax when the firemen came into the plane. I hope it wasn't a metal ax because that could have had a shocking result, ha ha, but maybe that is the real reason firemen wear rubber work gloves.

Well, yes, it turns out, this is just a technical detail, that if you hit a battery that is distressed for some reason with an ax, hard, it doesn't surprise me that the battery might explode. In general, we recommend to not hit a distressed battery, or any battery at all actually, with an ax: that would be the recommended procedure. The battery is much less likely to explode under those circumstances.

So whatever is going on about the Boeing 787 and their extensively tested lithium-battery (no sarcasm here, it was extensively tested), its not about them just going off and exploding.

Unless you hit it with an ax, of course.

One might wonder if the news organizations thought about the issue that they might have something to do with the fate of the many, many American jobs that lie hanging in the balance on the perception of the 787 in the marketplace?

The answer is no, of course not, they don't give a fuck. They just want to make a buck like the National Inquirer and with all the integrity and relentless attention to detail that the National Inquirer applies to their articles ("Did Space Aliens Steal My Baby and Turn It Into Tom Cruise?"), but with less honesty (the National Inquirer is clear and upfront about their motivations).  Like everything else in America, its not about doing good work, its about lying and stealing the money.

Sunday, January 20, 2013

Possible Alternate Career Directions


After many years of wandering in the wilderness trying to figure out how to make a living using the skills and technologies involved with computer animation, visualization and special effects and not being successful, I have started to entertain new directions for my career. I am advised in this by many immensely stupid news articles and boring TED like speeches that "one must think outside the box", which always makes me think about the famous Peace Corps dialectic about the glass half empty or half full. What glass exactly and which box, what are they talking about?

As I suspect that there are others out there with same existential dilemma, here is an essay listing a few alternate career directions that look like they might have promise.

To set the mood, please review this video by a famous scientist explaining to a potential hire the business plan for his new venture, SPECTRE.  The sequence is from Dr. No (1965).


SPECTRE executive explains business plan to James Bond

As much as I respect Dr. No as a scientist and admire his efforts to take over the world by blowing up missiles and extorting money from governments, I do not agree that all power is based on counterintelligence, terrorism, revenge and extortion as he so colorfully claims. Revenge is rarely, if ever, profitable. It is more of an entertaining hobby that can only be afforded by the wealthy, like yachting, or polo, or controlling the US Senate.    Nor do I understand how counterintelligence can ever be profitable, it is at best a cost of doing certain kinds of business, not a profit center in itself. Terrorism and extortion have always been big money makers though.

Here is a short list of non-traditional areas that look to me like they have opportunity.

1. Design and Build Submarines for South American Drug Cartels

There is apparently a long standing, ever increasing, effort to build submersibles and semi-submersibles to transport contraband from S. America to N. America and Europe. All ranges and types of vehicles have been innovated and the S. Americans have received helpful technical and design advice from the unemployed nationals of many foreign countries. I believe that submarines are very important culturally and have been looking for a way to get involved in this industry. Perhaps in this new market, submarines for smuggling, an opportunity can be found.

2. Run for Elected Office of A Small City and Rob Them Blind

The elected representatives of Bell, California managed to steal about $5M in a few years, and Bell is not even a well-off community. Admittedly, most of the local governments in California are already corrupt, and there is no sense in entering an already crowded field, but it might be worth examining other states and see if this technique can not be adapted to a new environment.

3. Bad User Interface Design

America and the world in general seem to have an insatiable desire for really bad, incredibly stupid, user interface design. And now that the car industry has jumped in with both feet, the floodgates of shit are really going to open. One way to make money at this is to have a consulting design firm to help people misapply technology and ignore fundamental principles in order to torture their users. Another way is to review various consumer electronic / whatever devices and threaten to publish how stupid and incompetent they are unless the manufacturer hires you as a consultant for a six figure consulting fee. 

4. Start a Religion and Write A Book

Its been done many times in the past, sometimes very successfully. Its tax exempt which is a great advantage.

5. Go Into Finance, Fuck up, Get Bailed Out and Award Yourself a Bonus

The state-controlled news media in this country has not reported it, but Goldman Sachs in the UK is awarding its employees a modest 8.3 billion bonus this year. That's not a lot of money, but its pretty good.

This is not an exhaustive list, of course, and there are many other directions that seem to also have merit, such as art fraud and arms smuggling, but I wanted to open the discussion and get these initial ideas out there for your consideration.

Saturday, January 19, 2013

Archive of Books on Cryptome Courtesy of Aaron Swartz


[January 22, 2013: Cryptome has added more books from the archive, and a discussion of the issues related to how they got the archive.   This is the link and it has the most comprehensive list of books that are available from this source on their site.    See http://cryptome.org/aaron-swartz-series.htm]

Cryptome is an internet site that acts as a reporitory of documents, usually government documents, that are related to freedom of speech, cryptography, spying and surveillance. In the aftermath of the Aaron Swartz suicide, they listed on their website approximately 40 different books in PDF form that were probably part of the cache of documents that Swartz had taken from MIT.

But these books are actually a selection from the larger group of books that Swartz 'liberated' and that Cryptome has supposedly archived.  For a  complete list, see below:
http://cryptome.org/2013/01/aaron-swartz/swartz-dl-docs.txt

The first thing I noticed was one of my favorite books, about the Mitochondria by Nick Lane is on this extended list.

A few favorites out of the 40 or so that are posted include:

The MIT Encyclopedia of Cognitive Sciences, by Wilson and Keil, a 1000+ page encyclopedia of topics in the field of Cognitive Science.

The Psychology of Intelligence Analysis by Heier, Jr,, CIA book on the psychology behind Intelligence analysis, addressing such issues as bias in intelligence analysis and reporting.

A Culture of Conspiracy by Barkun, which is a discussion and history of apocalyptic vision in contemporary America, including a review of how the radical right wing started picking up aspects of UFOlogy, as well as the relationship between apocalyptic prophecy and various right wing fringe groups.

Complexity and Cryptography: An Introduction, by Talbot and Welsh, which is a book derived from a course taught by Talbot and Welsh at Oxford as part of a MsC course in Mathematics and the Foundations of Computer Science. It introduces basic complexity theory and cryptography together.

Information Technology and Moral Philosophy by van der Hoven and Weckert, a collection of essays on information ethics, the epistemology of blogging, etc.

Principles of Cybercrime by Clough, which is a 500 page introduction to the history, theory, law and practice of international cybercrime.

And about 35 other books.  Go to http://cryptome.org and look for entries marked "Aaron Swartz:".

The Wikipedia page on Cryptome:

Friday, January 18, 2013

Statement from Thrift Store Art Exhibition by Jim Shaw (1990)


In the early days of computer animation in Los Angeles, the community was made up of people who were interested in both technology and the visual arts.  Among our community were people who were interested in making a career in the complicated and challenging world(s) of "fine art".  Such people included  Larry Cuba, Rebecca Allen, Jennifer Steinkamp, Lev Manovich, Jim Shaw, Victor Acevedo, and Michael Naimark to name just a few that come to mind, but there were others as well. 

One thing that distinguished all the people I know who are successful in that world, is their immense dedication and single minded effort. Each of the people mentioned above are notable in this way, they are some of the hardest working people I know.

I found in my papers the other day, a handout from an exhibition curated by Jim Shaw on the topic of Thrift Store Art. The year might have been 1990, and Jim was working with us at deGraf/Wahrman as an art director on a huge and completely incomprehensible Japanese motion platform based stereoscopic theme park attraction. He was working with us for the money, while he worked on his real career.





It was all typical Jim Shaw.

Unfortunately, now that the field has matured, if that is what it has done, the artists are off in their own complicated world and I never see them.

Here is his listing on www.artnet.com

Google Books has "Thrift Store Paintings" by Jim Shaw published in 1990.

Amazon.com has the same book, out of print, with the subtitle "Paintings found in thrift stores"

A listing on Google Books has "A Primer on Thrift Store Art" by Jim Shaw, ICA London, September 28 - 5 November 2000.