Tuesday, December 26, 2023

The 14th Amendment and the Supreme Court

Whichever way the degenerate and illegitimate "supreme court" rules is good. If it rules against the 14th amendment, then we all know the constitution is a joke. This amendment could not be more clear and the evidence that Trump led an insurrection against the USA is about as good as any prosecution could ask for. But if they rule in favor of the 14th, then we have right wing nutty boy states like Texas who will remove Biden from the ballot because ... because ... you know, socialism! immigration! It doesnt matter. The reality is that the supreme court is degenerate and has no legitimacy and democracy is dead in this country. Say hi to the Fuhrer.




For those who have asked, yes I created the above picture with Midjourney.  It is not perfect but it is OK for the specific purpose which is the point, I think.

Faces 12262023

 

As a tool of self expression, MidJourney can be very productive.  You can spend all day and get no where, or you can spend an hour and get interesting work.









Tuesday, December 12, 2023

Theory About Why Cities Skylines 2 was Released Before It Was Ready


I have no excuses for playing computer games but it is the best way I know to procrastinate.  And when you have problems that you really can not solve no matter how hard you work, then what could be more appropriate than to dig your own grave a little deeper by wasting time with a game?  

What could it hurt?

So I was excited to get the second version of Cities Skylines, the current leading city simulation game.  I knew from the forums that all was not well in Paradise with CS 2 and they were right.  I really wonder if I can charge Paradox for testing their game for them.  




Here is a short list of what I find annoying and which feels like bugs to me.  This list is not comprehensive, many other people have identified many more problems than what is listed here. In no particular order:

1. Many neighborhoods are plagued with buildings being abandoned for no particular reason that I can see.  You have to go in by hand and bulldoze these buildings or it will lower the property values of the neighborhood.  The abandoned buildings never seem to get recycled on their own that I can tell.

2. It would not be possible to survive the first 15 or 20 levels of the game without extensive government subsidies.  Things are just too expensive until, suddenly, you are profitable.  But even then things are not all well because profitability seems to fluctuate wildly.

3. There never seems to be much demand for the more advanced buildings like apartment buildings and so forth.  You are pretty much stuck with suburban neighborhoods.

4. Service buildings are very expensive until you suddenly become wildly profitable.  Advanced buildings in each area are priced completely out of reach.  

5. The radio is very repetitive and, worse, just wrong.  For example, it is always complaining about power outages when there is plenty of power and water shortages when there is plenty of water.

6. People are always complaining about lack of health care even when there seems to be plenty of health care.

7.  The transit systems are totally manual.  There are never any trams, or cargo trains or anything else unless you explicitly create routes for them.  This gets tiresome.  Also the UI for trams and buses makes it hard to tell where track is laid when creating routes.

8. There used to be many more special buildings which are useful for attracting tourists and beautifying neighborhoods.

9. All the fun of watching people use the subways and buses seems to be gone.

10. But the best bug of all is that if you save your game, restart the program, and restore the game then 3 times out of 4 you will be promoted to the next level.  It beats working.

So, two things.  Why did they release this anticipated sequel before it was ready?  And is the original game really that much better.  My guess for the former is that they had to get the game out there by Christmas because that is when so much of the money in the game business is made and so they rushed it.  Or maybe they were under contractural obligations.

And finally, is the first game that much better.  So I tried playing it after maybe a year absence and yes, it is much better.  It has challenges and I may not be the best player, but one is a mature and interesting city simulation and the sequel is just a buggy piece of software that is not ready for prime time.




Monday, December 11, 2023

Watching "Earthly Pleasures" by Jill Fraser being Mastered


Not only has Jill Fraser finished her album, Earthly Pleasures, but she has signed a record deal with Drag City.  A record deal!  Could an international tour be far behind?  Drag City wanted to create a vinyl version of her work and so Jill went off to watch her album being inscribed on a lathe.  I tagged along because I have always wanted to see how they did this.

The comeback of vinyl as a distribution medium is one of two examples I know of where our society, or remnants of our society, pushes back against the forces of mediocrity and digitization.  The other example for those who care is the rebirth of large format film for art photography (e.g. 4x5, 8x10, etc).

The event took place at Golden Mastering in Newbury Park.  The mastering engineer and owner of the facility is JJ, and he is a second generation mastering engineer.  Their web page is www.goldenmastering.com.

In the following, the terminology I use is probably all wrong.  

The process as I understood it to be:

1. JJ listens to the music and evaluates whether any preprocessing is necessary to make it appropriate for the medium.  He explained what the types of problems are that he looks for but I dont remember too much about what he said.  I think it has to do with issues involving the high and low frequencies in combination that might knock the needle off the record when it is played back.  This could be all wrong.


2. He does some processing on those sections of the audio and reviews it with the artist to see if sounds acceptable.  Then a section of any problematic but now processed audio is engraved onto a test lacquer to see how it sounds.  This takes just a few minutes.  In our case it was done the first time but the process is fast enough that one could imagine being able to do this with many sections of an album iteratively until it was technically and aesthetically acceptable.  As far as I know, this processing is done digitally but one could imagine that in the past it was done in the analog domain.




3. The engineer runs through a check list to prepare the lathe and the blank lacquer for mastering.  Each side of an album gets its own blank lacquer and the lathe is checked again before each side.





4. In a few hours, the entire album, in this case 4 sides, is mastered and just needs to be packed up and sent to the next phase of the process where the various intermediates are created and a test pressing of the album is made.  This next part of the process apparently takes months and months depending on how busy the pressing plant is and where one stands in the hierarchy.




Some trivia: 1. The process of making the interpositive and internegative (not the terms they use) is very much a legacy electrochemical process and involves such techniques as electroplating the various intermediates.  2. No one makes this lathe anymore.  This particular one was refurbished by someone who had worked in this business decades ago and kept it in his garage.  3. The stylus that creates the grooves is an expendable and they are available on eBay and very expensive.  4. The whole process reminded me of the earlier days of visual effects where there would be one guy or a small team of machinists or optical printer operators or model makers.  A very small operation and generally not very social or glamourous.

Here is an article on disk-cutting lathes courtesy of Tom McMahon.