draft
There
is some misunderstandings about Unity 5 out there, so here are the
facts as I know them:
1.
There are three scripting languages, but one of them is not
Javascript. There is a “javascript-like” language but it is not
Javascript.
2.
It is said that Unity has its own IDE, but it seems to use MS Visual
Studio for C#
3.
C# seems to be standard but of course there is no .NET, there is an
equivalent to it however.
4.
I was advised not to try and read data files from Unity but in fact
it works very well.
5.
Unity does seem to support GLSL shaders for standalone systems (e.g.
desktop Mac, Windows, etc) Documentation for this can be found here.
I
have mixed feelings about this.
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