Global Wahrman
This is the personal journal of Michael Wahrman.
Showing posts with label
real time graphics
.
Show all posts
Showing posts with label
real time graphics
.
Show all posts
Monday, October 19, 2015
Clarifications about Unity 5
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draft There is some misunderstandings about Unity 5 out there, so here are the facts as I know them: 1. There are three scriptin...
Sunday, September 15, 2013
Amazing Simulation of 1970s Graphics in WebGL
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Its the mid 1970s all over again. I actually have written my first WebGL application to display a .obj file. First you have to convert...
Thursday, September 12, 2013
More Balanced Commentary on WebGL
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No matter how frustrating the process, after a while one learns what can be done with a system and how to get around whatever it is you nee...
Friday, February 8, 2013
Real Time Programmable Shaders and Me
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[or is it "... and I" ?] As part of my Solari Sign simulation , I am working through more of the learning curve on Open GL shad...
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